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Sunday, December 19, 2010

3-D Without the Glasses



A new type of display from Microsoft produces multiple images and tracks the viewers' eyes.



Today's 3-D movies are far more spectacular than the first ones screened more than 50 years ago, but watching them--both at the movie theater and at home--still means donning a pair of dorky, oversized glasses. Now a new type of lens developed by researchers in Microsoft's Applied Sciences Group could help make glasses-free 3-D displays more practical.
The new lens, which is thinner at the bottom than at the top, steers light to a viewer's eyes by switching light-emitting diodes along its bottom edge on and off. Combined with a backlight, this makes it possible to show different images to different viewers, or to create a stereoscopic (3-D) effect by presenting different images to a person's left and right eye. "What's so special about this lens is that it allows us to control where the light goes," saysSteven Bathiche, director of Microsoft's Applied Sciences Group.
3-D technology has seen a renaissance recently. Thanks to the success of movies likeCoralineUp, and Avatar, Hollywood is spending more money than ever to give audiences a stereoscopic experience. And electronics manufacturers are racing to replicate the 3-D theater experience in the home. The market for 3-D-capable televisions is expected to growfrom 2.5 million sets shipped in 2010 to 27 million in 2013, according to the research firmDisplaySearch. However, the glasses required to watch 3-D video is a turnoff for many would-be early adopters.
At the Society for Information Display International Symposium in Seattle last month, companies showed off 3-D displays that don't require glasses. These sets often use lenticular lenses, which are integrated into the display and project different images in two fixed directions. But a viewer needs to stand in designated zones to experience a 3-D effect; otherwise the screen becomes an out-of-focus blur.
Microsoft's prototype display can deliver 3-D video to two viewers at the same time (one video for each individual eye), regardless of where they are positioned. It can also shows ordinary 2-D video to up to four people simultaneously (one video for each person). The 3-D display uses a camera to track viewers so that it knows where to steer light toward them. The lens is also thin, which means it could be incorporated into a standard liquid crystal display, says Bathiche.
The idea of tracking viewers to make the glasses-free 3-D easier has been around for decades. One of the big challenges, explainsKen Perlin, professor of computer science at New York University, is that the computers used for eye-tracking were too expensive and too slow to make such a system practical. As computers have become faster and cheaper, viewer-tracking systems have gotten up to speed; other components, particularly those needed to target viewers, have remained bulky and impractical to manufacture on a large scale.